College of Communication > Faculty & Staff > Faculty A-Z > Paul Booth

Paul Booth

Paul Booth is a professor of Media and Cinema Studies in the College of Communication. He received his PhD in communication and rhetoric from Rensselaer Polytechnic Institute. He researches fandom, games, technology, popular culture and cultural studies. He teaches classes in media studies, television narrative, convergence and digital media, board games, popular culture, new media, communication technology, and participatory cultures.

He is the author or editor of more than ten books, including Board Games as Media (Bloomsbury, 2021); The Fan Studies Primer (University of Iowa Press, 2021); Watching Doctor Who (Bloomsbury, 2019); the Wiley Companion to Media Fandom and Fan Studies (Wiley, 2018); Crossing Fandoms: SuperWhoLock and the Contemporary Fan Audience (Palgrave, 2016); Game Play: Paratextuality in Contemporary Board Games (2015, Bloomsbury); Seeing Fans: Representations of Fandom in Media and Popular Culture (Bloomsbury, 2016); Controversies in Digital Ethics (Bloomsbury, 2016); Playing Fans: Negotiating Fandom and Media in the Digital Age (Univ. of Iowa Press, 2015); and Digital Fandom 2.0: New Media Studies (Peter Lang, 2016; 2010). He has also published over 30 peer-reviewed articles and book chapters.

Booth is also the organizer of the annual DePaul Pop Culture Conference, where fans and scholars come together in thoughtful discussion of popular culture texts. Past conference topics have included Disney, Harry Potter, Star Trek, Supernatural, Doctor Who, slasher films and superheroes. The 2023 conference is focused on time travel.

He is currently enjoying a cup of coffee.

Books

Edited Special Issue Journals

Chapters in Books

Peer-Reviewed Articles

Professor Booth is the 2018 recipient of the Excellence in Teaching Award, and a 2014 "Engaged Professor Award." He has also been honored by the PCA/ACA with their annual Inge Award for Best Comics Paper at the 2012 Popular Culture Association conference. The winning paper, "The Sand/Wo/Man: The Unstable Worlds of Gender in Neil Gaiman's Sandman Series," co-authored with grad student Ally Brisbin, examines gender issues in Gaiman's Sandman comic book series from the late 1980s-1990s.
  • CMN 102 Introduction to Mass Communication
  • CMN 396 Capstone
  • CMNS 366/MCS 366 Communication, Technology and Society
  • CMNS 545/MCS 520 Communication and Technology
  • LSP 110 Discover Chicago: Chicago in/on Film; Media in Chicago
  • LSP 112 Focal Point Seminar: The Fifty Year History of Doctor Who: Fandom and Production
  • MCS 260: Introduction to Transmedia Storytelling: Building a Narrative World
  • MCS 271 Media and Cultural Studies
  • MCS 349 Special Topics in Film: Science Fiction On Screen
  • MCS 351 Special Topics in Television: Long Form Narrative
  • MCS 351/520; ENG 386; AMS 395 Special Topics in Television: Time Travel on Television
  • MCS 351/520; AMS 395 Special Topics in Television: Writing Television Criticism
  • MCS 352/AMS 395 Special Topics in New Media: Digital Culture and New Media
  • MCS 352 Special Topics in New Media: Games and Communities
  • MCS 352 Special Topics in New Media: Participatory Fandom and Popular Culture
  • MCS 352 Special Topics in New Media: Transmedia Culture
  • MCS 353/520; ENG 386 Special Topics in Media: Monsters in Popular Culture
  • MCS 361 Fandom and Participatory Culture
  • MCS 520 Special Topic: Alternate Reality Gaming
  • MCS 520 Special Topic: Complex Narratives
  • MCS 520 Special Topics: Fandom and Active Audiences
  • MCS 530 New Media and Culture
  • MCS 550 Fandom and Active Audiences
  • MCS 592 Independent Study